planetary system refactor
I'm doing some cleanup up on planetary system in order to implement some rational HDF5 ios.
I have a few questions:
Planets
We keep track of:
real myInitialMass;
real myMass;
real myGainedMass;
- why do we need the 3 of them ? shouldn't
`myMass == myInitialMass+myGainedMass
? - what is the gained mass that is not accreted ? (or: why do we need
myAccretedMass
?
System:
we keep track of the system lost mass, is it different of the sum of planet gained mass ?
In ADC we also add (but doesn't seems to handle restart) some VanLeer stuff, is it relevant ?